![]() ![]() What is no less interesting is that in this game, the enemy under AI control constantly adjusts to the gamer’s style of play and after a while begins to foresee the actions of the player.įor example, using constantly melee units, do not be surprised when after a while archers and catapults start shooting them from far away. For example, you can arrange archers and crossbowmen on each side, and in the middle put up shield-bearers, or you can spend the whole currency on spearmen, who in melee kill enemy units in droves. You also need to arrange your units in such a way that you have the highest possible tactical advantage in battle. You are given one large cell field and a pointer indicating which side of this field the opponent will be in. Then you can arrange your units on the battlefield as you see fit.
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